Wiki(ウィキ)内検索結果
タグ検索でdopは9件見つかりました。
get list of sub data in dop object
st of sub data in a dop object When you make your own solver, and you want all/the most of fields to resize. =|PY| node = hou.pwd().parent() obj = node.simulation().objects()[0] subDatas = obj.subData().keys() exclude = ["Geometry", "Solver", "Visual…
https://nkvfx.memo.wiki/d/get%20list%20of%20sub%20... - 2020年06月05日更新
vehicle simulation
**Result &ref(https://image02.seesaawiki.jp/n/o/nkvfx-memo/XNpeiAhzTL.gif) **Instruction ...…
https://nkvfx.memo.wiki/d/vehicle%20simulation... - 2019年09月22日更新
dent/bend metal sheet
**Instruction &ref(https://image02.seesaawiki.jp/n/o/nkvfx-memo/XchUXS_jvi.gif) &ref(https://image01.seesaawiki.jp/n/o/nkvfx-memo/XpGBAV1C4J.png) &ref(https://image01.seesaawiki.jp/n/o/nkvfx-memo/5oGyWSqlan.png) &ref(https://image01.seesaawiki.jp/n/o/nkv…
https://nkvfx.memo.wiki/d/dent/bend%20metal%20shee... - 2019年07月29日更新
collision group & ignore
ision groups and/or dop objects. =|CC| s@collisionignore = "col2"; ||= ***Caution &color(#ff0000){When you don't want interaction between collision_group_1 and collision_group_2,} &color(#ff0000){collision_group_1 has to have "collision_group_2" and …
https://nkvfx.memo.wiki/d/collision%20group%20%26%... - 2018年09月07日更新
make proxy object for bullet sim with packed primitive
** Basic ways ***Proxy with ** File [[01_packed_prim_proxy_v01_01>>https://1drv.ms/u/s!Aq48eE-W_hEF52XLMKY4r3AazM2R]]…
https://nkvfx.memo.wiki/d/make%20proxy%20object%20... - 2018年04月11日更新
replace packed objects with high-res/different objects
**Instruction ***Calculate matrix to rotate initial position to current position *** Sim It would be easier if "Solve on creation frame" on packed oabject is on. *** extract and apply orient, pivot and position to high-res geometry **File [[03_p…
https://nkvfx.memo.wiki/d/replace%20packed%20objec... - 2018年03月20日更新
adaptive collision
**Instruction &ref(https://image01.seesaawiki.jp/n/o/nkvfx-memo/df10610558eab219.gif) &ref(https://image01.seesaawiki.jp/n/o/nkvfx-memo/beb82ca341cec888.jpg) ***Split collision objects into small objects In this case, a original collision object are cut i…
https://nkvfx.memo.wiki/d/adaptive%20collision... - 2017年10月09日更新
pop collision detect
**Collision object By default, it reads collsion object every frame. **File…
https://nkvfx.memo.wiki/d/pop%20collision%20detect... - 2017年09月23日更新
advect Cd
**Instruction ***Add "Cd" volume (3 floats). "vdb from polygon" can make density and Cd at the same time from mesh. ***Multiply density to Cd. We need to make value of Cd 0 at outside mesh. ***Feed Cd to simulation -Add "source volume" to import Cd. (Or…
https://nkvfx.memo.wiki/d/advect%20Cd... - 2017年09月22日更新