tips mainly for Houdini

タグ検索でwire1件見つかりました。

deformation with wire

rest position. *** wire sim Use vellum/wire solver *** Deform volume Deform based on motion of two wires. ***Simple deform Use volume wrangle. Plug volume to 1st, rest wire to 2nd and animated wire to 3rd input, and then: (below is not perfect, but it …

https://nkvfx.memo.wiki/d/deformation%20with%20wir... - 2019年03月25日更新

boolean(1) camera(2) cel(1) centos(2) chop(2) collision(3) constraint(1) cop(1) copy(1) csh(1) dop(9) expression(1) fedora(2) forloop(1) fracture(2) hdri(1) houdini(24) katana(2) linux(4) lookdev(1) mantra(1) mat(1) moitionblur(2) node(1) nuke(3) packed(3) pipeline(3) plastic(1) pop(1) python(9) quaternion(1) rbd(4) rendering(2) rop(1) script(1) shader(2) shape(1) shell(2) shop(1) smoke(1) softbody(1) sop(15) time(1) vellum(1) vex(11) volume(2) wire(1)

管理人/副管理人のみ編集できます