tips mainly for Houdini

タグ検索でrbd4件見つかりました。

vehicle simulation

**Result &ref(https://image02.seesaawiki.jp/n/o/nkvfx-memo/XNpeiAhzTL.gif) **Instruction ...…

https://nkvfx.memo.wiki/d/vehicle%20simulation... - 2019年09月22日更新

dent/bend metal sheet

**Instruction &ref(https://image02.seesaawiki.jp/n/o/nkvfx-memo/XchUXS_jvi.gif) &ref(https://image01.seesaawiki.jp/n/o/nkvfx-memo/XpGBAV1C4J.png) &ref(https://image01.seesaawiki.jp/n/o/nkvfx-memo/5oGyWSqlan.png) &ref(https://image01.seesaawiki.jp/n/o/nkv…

https://nkvfx.memo.wiki/d/dent/bend%20metal%20shee... - 2019年07月29日更新

collision group & ignore

**Instruction ***Create "collisiongroup" attribute After geometry is packed, create an attribute "collisiongroup" in points. =|CC| s@collisiongroup = "col1"; ||= ***Create "collisinoignore" attribute "collisinoignore" can be specified if a packed…

https://nkvfx.memo.wiki/d/collision%20group%20%26%... - 2018年09月07日更新

boolean fractures

**Instruction The idea is to make fractures with "find shortest path" and "boolean" node. ***Reference [[Orange County Houdini User Group: Boolean Constraint Network 02>https://vimeo.com/246632626]] **File [[04_boolean_fracture_v01_01>https://…

https://nkvfx.memo.wiki/d/boolean%20fractures... - 2018年05月07日更新

boolean(1) camera(2) cel(1) centos(2) chop(2) collision(3) constraint(1) cop(1) copy(1) csh(1) dop(9) expression(1) fedora(2) forloop(1) fracture(2) hdri(1) houdini(24) katana(2) linux(4) lookdev(1) mantra(1) mat(1) moitionblur(2) node(1) nuke(3) packed(3) pipeline(3) plastic(1) pop(1) python(9) quaternion(1) rbd(4) rendering(2) rop(1) script(1) shader(2) shape(1) shell(2) shop(1) smoke(1) softbody(1) sop(15) time(1) vellum(1) vex(11) volume(2) wire(1)

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