tips mainly for Houdini

タグ検索でhoudini24件見つかりました。

前の20件  1  2 

List of all nodes of a certain network type

e.g. print all sop nodes =|CC| import hou print hou.sopNodeTypeCategory().nodeTypes() ||=…

https://nkvfx.memo.wiki/d/List%20of%20all%20nodes%... - 2017年09月17日更新

create points at the center of each primitive

=|CC| float bound[] = primintrinsic(@OpInput1, "bounds", @primnum); vector min = set(bound[0], bound[2], bound[4]); vector max = set(bound[1], bound[3], bound[5]); addpoint(geoself(),avg(min,max)); removeprim(geoself(),@primnum,1); ||=…

https://nkvfx.memo.wiki/d/create%20points%20at%20t... - 2017年09月13日更新

clip in VEX

Run over "Detail" Attributes are not interporated in this code =|CC| string in0 = @OpInput1; int nprims = nprimitives(in0); int op; string operation = chs("keep"); if(operation == "above")op= 1; if(operation == "below")op= 2; else op= 0; vector cutDi…

https://nkvfx.memo.wiki/d/clip%20in%20VEX... - 2017年09月13日更新

fake HDRI studio

Preview and edit HDRI in real time in COP. …

https://nkvfx.memo.wiki/d/fake%20HDRI%20studio... - 2017年08月24日更新

前の20件  1  2 
boolean(1) camera(2) cel(1) centos(2) chop(2) collision(3) constraint(1) cop(1) copy(1) csh(1) dop(9) expression(1) fedora(2) forloop(1) fracture(2) hdri(1) houdini(24) katana(2) linux(4) lookdev(1) mantra(1) mat(1) moitionblur(2) node(1) nuke(3) packed(3) pipeline(3) plastic(1) pop(1) python(9) quaternion(1) rbd(4) rendering(2) rop(1) script(1) shader(2) shape(1) shell(2) shop(1) smoke(1) softbody(1) sop(15) time(1) vellum(1) vex(11) volume(2) wire(1)

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